Digital Graphics-Modeling



Photoshop Textures
These are the textures I used for the 3d models in my game I used the stone for the floor and I used the windows to put on my buildings so they look more realistic and not just plain cylinders i had to save an image from google and then add it into photoshop so i could shape it in a square shape so i was able to add it to the models in my game.











Modeling
These are the 3d models I made in 3ds max they are the buildings in my game and there's also stairs on the side and stone balls on the top of one of the buildings. First i made the cylinder shapes for the buildings and i added a cone to of them so they all don't look the same i added a plane for my ground at the bottom and added a stone texture i added some spheres to the top of one building and added a stone texture to them there's also stairs on the side of one of the buildings so the character can actually get to the top of the buildings












UV Unwrap
This is a screenshot of my UV Unwrap when we had to make crates this is the unwrap in photoshop after this you need to add the texture that you want on the model so i added a wooden texture so it looks realistic and when you've finished the unwrap you can add the texture to you model and it will be added on.




































Comments

Popular posts from this blog

Digital Graphics-Theory